Goblinville Gazette #4 (Arms & Arcana) - RPG [Pre-Owned]

    $5.00
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    Here lies Lump, Expert Lamplighter, Goat Rider, and The Iron Gut. He was a good goblin, and a better friend. He once let me borrow his shovel, and was barely even mad when I sold it for mushrooms. It’s unfortunate that he was killed by a gelatinous cube, and even more unfortunate that the cube was then eaten by a giant cave lizard. We bury this lizard mess in remembrance of him. To Lump!

    Welcome to Goblinville Gazette, a game of bumbling adventure, shiny loot, and the ever-approaching threat of calamity. If you’ve ever wanted to play as a lovable band of misfit monsters, Goblinville has something special for you. Strap on an eyepatch, grab your rusty knife, and get ready to build the best goblin town that anyone has ever seen—which, to be fair, is a pretty low bar.

    Goblinville Gazette is a new game by Michael Dunn-O’Connor about a town of goblins gathering all the gold, goods, and experience needed to transform their home from a ramshackle campsite to a veritable goblin metropolis. It was funded as a part of Kickstarter’s Zine Quest this past February, along with a slew of other amazing games, essays, and modules. Goblinville wears its inspirations on its sleeve, and owes a clear design debt to games such as TorchbearerBlades in the Dark, and Psi*Run, welding the three together on top of an incredibly rewarding town-building minigame. The game is perfect if you are looking for a short-to-mid length campaign with a goal-oriented focus and some interesting character management rules.

    Goblinville is actually a collection of zines—three to be exact.