Anzrag, the Quake-Mole - Red/Green
Anzrag, the Quake-Mole - Red/Green
Anzrag, the Quake-Mole - Red/Green
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Anzrag, the Quake-Mole - Red/Green

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Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.
3RRGG: Anzrag must be blocked each combat this turn if able.

NOTE: Stock image, not actual card.